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Add Department Head Clothing To Uniform Printer (Part 2 Electric Boogaloo) #31
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LankLTE
merged 1 commit into
cosmatic-drift-14:master
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PursuitInAshes:Uniform-Printer-Consistenty-V2
Nov 10, 2023
Merged
Add Department Head Clothing To Uniform Printer (Part 2 Electric Boogaloo) #31
LankLTE
merged 1 commit into
cosmatic-drift-14:master
from
PursuitInAshes:Uniform-Printer-Consistenty-V2
Nov 10, 2023
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Oh, you’re going to cryosleep? Take off your clothes. |
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Nov 13, 2023
* Merge Upstream 8/11/23 (#25) * Health analyzer UI improve (#17280) * Automatic changelog update * User accessible playtime (#21242) Co-authored-by: metalgearsloth <[email protected]> * Automatic changelog update * Moves cloning comp & cloning event to shared (#21253) * Generalizes solution overflow & slightly increases space lube yield (#21094) * generalize SolutionSpikeOverflowEvent * let reactions overflow * spacelube: 3 -> 5 * restore TryMixAndOverflow threshold cap * Automatic changelog update * Move ActorComponent to shared (#21293) * Update engine to v174.0.0 (#21311) * Fix planet command help message (#21312) * Wearable bee plush (#20623) * add * fix * temporary change, needs fixing * mayb fix * actually fix FR * yes * Automatic changelog update * remove pulse rifle from ert medic (#21310) * Content audio (#20862) * Automatic changelog update * Update submodule to 175.0.0 (#21318) * Revert "Update submodule to 175.0.0 (#21318)" (#21319) * Atomic bomb add uranium (#21143) * fix: Incendiary bullets no longer deal cold, acid, or shock damage that ignores all armor. * Atomic bomb * Action bugfixes (#21321) * Disable OOC during round (#21323) * Fix PDA notifications when creating a news entry using the Mass-Media console. (#21320) * Automatic changelog update * Update belt.yml (#21317) changes the chief engineer's belt to remove the lv wires (they take up a lot of space and are easy to get anyways) in exchange for a holofan, a t-ray, and a gas analyzer (first time coding ever this might have to be edited) * New foam sprites (edge sprites) (#21308) * New foam sprites (icon smoothing) * changed to edge sprites for foam * fix * edges for metal foams * fix * Fix bola stam damage, bring back old construction requirements (#21340) * Automatic changelog update * Added thermal insulation to flannel jackets (#21273) * Automatic changelog update * Space Asshole Gear (#21243) * Add Space Asshole Coat * Add sledgehammer * Adjust sledgehammer damage values * Add copyright string to sledgehammer * Fix broken slot highlight in midnight theme. (#21331) * Update Patrons.yml (#21344) * Thicken thindow bounds (#21280) * Automatic changelog update * 1984 mouse AI (#21353) * Automatic changelog update * Pumpkins, jack o' lanterns and pumpkin hat resprite (#21176) * Pumpkin textures * Pumpkin prototypes * Jack o lantern prototypes and pumpkin cake * Finishing touches * Arbitrageloose * Restore old pumpkin helmet sprites (God I hope it works) * Update ground_lighting.yml (#21350) * fix fireaxe swing (#21346) * Automatic changelog update * Enable skeletons temporarily for Halloween (#21356) * Automatic changelog update * Storage Standardization [Take 2] (#21270) * Automatic changelog update * Pea Plants (#20504) * Add Pea Plants * Pea soup * Update flavor-profiles.ftl * Update seeds.yml * Add seeds to vendors * Make things more expensive to fix free money exploit * Update textures * Revert "Update textures" This reverts commit b1b7046504afc7468742b0722f601d98684a1c89. Vines dont grow straight into the air. * Shift up 4 pixels * Fuck autofix conflitcs * Shift up 3 more pizels * I finally got byond working so I made sure they were EXACTLY the same * Address Reviews? I think? --------- Co-authored-by: Nemanja <[email protected]> * Automatic changelog update * fix smoke not transferring (#21332) * Automatic changelog update * Fix the organtype (#21347) * Automatic changelog update * mindshield implants (#21269) * Candy Bucket for Halloween (#21257) * Added candy bucket and component to update appearance of held containers akin to it * cleanup newline * newline was load-bearing * moved component to Shared, cleanup * newline is spooky * You build and run without errors, stop pretending otherwise * Updated for new storage system in master branch * make bloodred large size (#21362) Co-authored-by: deltanedas <@deltanedas:kde.org> * Cockroach + Glockroach Admeme + Mothroach (#19752) * cockroach * Update Resources/Textures/Mobs/Animals/cockroach.rsi/meta.json Co-authored-by: lzk <[email protected]> * parenting fixe * d * rsi fail * mothroach!!!! * cockroach vent event + critters in trashcart * linter * fix * commit --------- Co-authored-by: lzk <[email protected]> * Automatic changelog update * Soapy Water & Edible Soap (#20364) * soap reagent and soapy water * make soapy water recognizable * Fix tile cleaning bug CleanDecalsReaction was able to take more than the reactVolume it was given. * make soapy water an evaporating reagent * Tile reactions when mopping * Fix indescribably soap flavor * Adjust soap flavours Soap and soapy water now taste clean and syndie soap tastes like punishment. * Better soap numbers & DeleteOnSolutionEmpty * Changed TrashOnEmpty to TrashOnSolutionEmpty * Last TrashOnSolutionEmpty change * Fix merged code not compiling * Requested changes. * Automatic changelog update * blue blood now requires copper instead of iron to cure bloodloss (#20863) * blue blood now requires copper instead of iron to cure bloodloss * arachnid species now needs copper to cure bloodloss and copper pills added to medkits. * fix puddlesystem proto * remove the cool * no longer uses hastag, instead uses custom heart organ and hasorgan. * fix * Command Styled QM Card (#21368) * Automatic changelog update * Validate PresetIdCardComponent.JobName prototype ids (#21361) * Anomaly Cores (#21306) * add first anomaly core * meme * 5 min to 10 min fix yml * fix * Update doc * no static price * Automatic changelog update * Getting turned to a rev makes the rev antag sound (#21316) * Automatic changelog update * Revert "Enable skeletons temporarily for Halloween (#21356)" (#21385) This reverts commit 4f81a56. * Automatic changelog update * Fix tests fail (#21384) * More Storage Rebalancing (#21373) * the changes... * eek * Automatic changelog update * Mark all tests that restart rounds as dirty (#21376) * Make all prototype types partial (#21374) * Return the nukie hypo (#21391) * hypo * Bag hypo * Automatic changelog update * Makes thieving gloves sneakier (#21398) * Hidden DoAfters * Fix formatting warnings * Hide progress bar and pickup animation * Copy Hidden field in copy constructor * Automatic changelog update * Fix negative tank pressure (#21401) * Automatic changelog update * buff bag of holding (#21411) Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * fixed rat kebab parents (#21409) * Automatic changelog update * Makes a syndicate chemvend so they dont have to hack it on nukie planet. (#21416) Adds a few goodies to the vendor's inventories. * fish petting (#21412) * fish petting * evil --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Fix roaches weight to match new system (#21414) * Security Chunk Salvage (#21403) * Security Chunk * More fish, less bullets. * Fix rotation on Moth Head (Moonfly) marking (#21417) * Automatic changelog update * Mind Action Container (#21336) * fix anomaly core size (#21418) * Added a penguin plushie! (#21097) * Fixes A Anomaly Core Description Typo (#21424) * Candles (#21087) Co-authored-by: faint <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: ElectroJr <[email protected]> * Automatic changelog update * microwave can be turned on with signal (#21138) * microwave can be turned on with signal * update prototype * mapinit * init for storage --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * fix hand examine (#21309) * Fix double counting bounties (#21399) * Automatic changelog update * fix borg actions (#21235) * Automatic changelog update * Soap dont have 100% vomit chance (#21428) People using soap spears and darts too often as weapon. It shouldnt have better vomit chance than ipecac * Senior Physician Beret (#21426) * add * fix * Automatic changelog update * Enter mech with drag-drop (#21405) * Automatic changelog update * adjust radiation blockers (#21286) * Automatic changelog update * Fix admin verb PVS issue (#21406) * SO gets sec beret (#21433) * Fix ambuzol zombie damage (#21432) * Automatic changelog update * Fix accidental crayon graffiti when writing on paper (#21445) * Automatic changelog update * Move "id" clothing layer above gloves, shoes, ears, outerclothing, eyes and belt (#21456) * Cleanup chemistry-bottles.yml (#21459) * Update chemistry-bottles.yml * * * fix susbox slots (#21435) * fix unfilled susbox slots * small susbox cleanup --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * wintercoats fit small items (#21463) * Stop mice eating soap (#21446) * Automatic changelog update * give chemistry bag better storage (#21447) * chemistry bag better storage * large beaker and drink bottles are normal size * * --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * (#21470) Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * Convert license.txt to attributions.yml in misc folder (#21465) * license.txt to attributions.yml * update * Convert license.txt to attributions.yml in Items folder (#21466) * convert main folder file * convert items/medical * convert items/handcuffs * change items/attributions.yml * fix items/handcuffs/attributions.yml * Convert license.txt to attributions.yml in Animals folder (#21471) * convert animals/attributions.yml * fix attributions.yml * Converted weapons license.txts to attributions.ymls (#21444) * converted weapons license.txts to attributions.ymls * Update Resources/Audio/Weapons/Xeno/attributions.yml Co-authored-by: Kara <[email protected]> * Update attributions.yml * Update Resources/Audio/Weapons/attributions.yml Co-authored-by: Kara <[email protected]> * Update attributions.yml * Delete sonniss attributions --------- Co-authored-by: Kara <[email protected]> * hide medibot messages from chat and logs (#21468) * support npc speech being hidden * hide medibot messages --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Adds more sources for sheet paper material (#21364) * Moves sheetifier research unlock from civilian services to industrial * Makes wood insertable into the sheetifier and makes paper a lathable material * Adds a paper crate to the cargo catalog * Adds localizations * Automatic changelog update * Significantly nerf chemvomit and give it a reasonable default. (#21453) * Automatic changelog update * Bicaridine metabolism bandaid (#21443) * Notice board (#21410) * notice board * more notice notice board * Automatic changelog update * Fix erase verb not removing chat messages in some cases (#21355) * Fix erase verb not removing chat messages in some cases * Admin changelog * Fix deleting messages with entity id 0 * Artifact fragments can now stack. (#21232) * it stacks now * Fixed typo * fixes random sprite * fix * sprite change (#21423) * Automatic changelog update * The Mobs of the Living Light (#21338) * The Mobs of the Living Light * fix * sound * radius * minor sprite changes * Automatic changelog update * allow network payload data to inherit nullability (#21327) * Made livestock crates not airtight. (#21315) * Automatic changelog update * Nukeops hud (#21260) * a * a * a2 * syndi visor * left icon * a3 * (#21182) * Automatic changelog update * diagonal window glass and pirate shuttle improvements (#21174) * shuttle and priate improvements * fix * fix damn ubuntu * darkened syndi airlocks * fix * fix ruranium * added prison cell to pirate ship * Use object-spaced bounding boxes for putting stuff in crates (#21427) * Use object-spaced bounding boxes for putting stuff in crates * Use existing _lookup.GetAABB, different component * PR edits updated * Remove unused bits from around GetAABB * Use GetAABBNoContainer * Automatic changelog update * Ice anomaly spawns ice underneath it (#21227) * added TileAnomalySystem to AnomalyIce * added FloorIce for station * created ice crust entity to spawn under ice anomaly * update draw depth for ice crust * uh oh, added ice-sliding but at what cost * resolved mispredicts * updated sprite alpha, removed appearance component (not used) * fixed function not reflecting event name, left datafield attributes blank, added one comment about saving data (?) --------- Co-authored-by: Yurii Kis <[email protected]> * Roller Skates (#20257) * adds roller skates * removed hascomp and changed addcomp to ensurecomp, modified to _random, _stun * remove icon from type: sprite * sorted dependencies * skates no longer added skater component to user, movmeentspeedmodifier and damagehighspeedimpact had access removed. * fixes * fixes * Microreactor power cell research (#21473) * buff microreactor cell and tweak a little * add portable fission research --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Replicate the PDA belt slot sprite in the IDSLOT (#21457) * Adds a sprite for the PDA in the IDSLOT * Update meta.json * Automatic changelog update * add ied (#20966) * MinSolution and SolutionEmpty construction conditions * make ied sprites * add ied * ied crafting stuff * deconstruct give cable yes * fix * tags * tag * 3x3 * sharing is caring * buff damage --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * mech nitrogen filtering 2 (#19868) * target oxygen logic * filter out nitrogen when low on oxygen * vvrw and datafield for everything * * bruh does work * tagless chicken * move into atmos, make it not depend on mech * update mech prototype --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Freelance Radio Channel and Encryption Key (#20904) * Freelance Radio Channel * Freelance Radio Channel * (Reagent) Minor blood and uncooked protein rework (#20891) * Blood makes non-animals take poison damage, and sates animal hunger at a very low rate * Only affects humans, animal restrictions also removed * ignore the other commits, blood and uncooked protein rework! * Humans recieve a popup when they consume these reagents * lower the original damage of uncooked proteins * Change metablizing organs, make blood digest into uncooked protein instead of it having it's own effect * Automatic changelog update * Anomaly Synchronizer (#20945) * added textures and basic prototype without functionality * add full functional * finish work * fix naming * reduce random anomaly spawner offset * Update AnomalySystem.Vessel.cs * Update SharedAnomalySystem.cs * Update SharedAnomalySystem.cs * Update production.yml * fix errors * fix? * Update anomaly_sync.yml * deltanedas code fixes. Thx, deltanedas! * git what * fix yml * fix yml 2 * meh, try again * work, work, work * fix powered checking. now component work also without ApcPowerReceiving * now supercrit port invoke on start growing, not after explosion fix errors * deltanedas fix pack 1 * Update AnomalySynchronizerComponent.cs * Automatic changelog update * Add map info to status HTTP API (#21089) * ninja stun change (#20503) * tagless fields * add damage and paralyze instead of electrocuting * add disable bool to RevealNinja * raise MeleeAttackEvent on the user after swinging * uncloak ninja after attacking * revert RevealNinja bool * revert meleeattack event * revert uncloak * validate shock prototype * damagespecifier no validation * ; * --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Convert ItemSize to prototypes (#21481) * item sizes are prototypes * eek * Automatic changelog update * Port python packaging to Content.Packaging (#21458) * Update submodule to 176.0.0 (#21500) * Guardian bugfixes (#21467) * eek (penis) (#21498) * Fix map renderer (#21515) * Fix Client RoleSystem not inheriting SharedRoleSystem, network job component (#21436) * Lockers for clown, mime and NT Representative (#21504) * clown, mime, blue shield and NT representative now have own lockers. Will it be merged? You`l see it in the next 3-4 days. Stay tuned in. * blue... shield? never heard of him before. * Automatic changelog update * Minor rule change to include disability slurs in rules (#21518) * Revert "Enable skeletons temporarily for Halloween (#21356)" This reverts commit 4f81a56. * Rule modification for slurs * uwu (#21521) * Make the cloning pod and medical scanner fit through verical doors (#21519) * Unfatten the machines * This actually works better * Add method to clear an action's cooldown (#21517) * Automatic changelog update * Speed Boots [Tier 3 Civ-Service] (#21438) * Speed Boots * validate * monkey * Origin Station Update 06.11.2023 (notice boards and gasgiant parallax) (#21492) * Automatic changelog update * No more passive zombies (#21506) * content (#21505) * Allows reptilians to eat crayons, as is their right (#21420) * Automatic changelog update * Fix mob state error (#21431) * Adding damage visuals for directional windows (#21194) * Added a crack overlay for directional windows. Added directional window crack components to windows, reinforced windows, plasma windows and reinforced plasma windows. * Changed the copyright information with the files I actually used. * Updated the copyright further. * Automatic changelog update * Add Spawners (#20495) * Update Robust to v177.0.0 (#21528) * Revert "Convert ItemSize to prototypes (#21481)" This reverts commit 4729024. * Revert storage rebalance * Revert "make bloodred large size (#21362)" This reverts commit 49f0b20. * Revert "fix anomaly core size (#21418)" This reverts commit a96563c. * Revert "Fix roaches weight to match new system (#21414)" This reverts commit 188cbba. * Revert BoH change * Revert new storage * Revert "Candy Bucket for Halloween (#21257)" This reverts commit 74f1098. * Fix item conflicts * More Item Conflicts * Add rules that somehow got removed --------- Co-authored-by: Artjom <[email protected]> Co-authored-by: PJBot <[email protected]> Co-authored-by: Repo <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: keronshb <[email protected]> Co-authored-by: TemporalOroboros <[email protected]> Co-authored-by: Leon Friedrich <[email protected]> Co-authored-by: Ubaser <[email protected]> Co-authored-by: Whisper <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: kerisargit <[email protected]> Co-authored-by: Simon <[email protected]> Co-authored-by: Yousifb26 <[email protected]> Co-authored-by: brainfood1183 <[email protected]> Co-authored-by: Subversionary <[email protected]> Co-authored-by: nmajask <[email protected]> Co-authored-by: Psychpsyo <[email protected]> Co-authored-by: Nemanja <[email protected]> Co-authored-by: DrSmugleaf <[email protected]> Co-authored-by: Vasilis <[email protected]> Co-authored-by: Doru991 <[email protected]> Co-authored-by: Ed <[email protected]> Co-authored-by: I.K <[email protected]> Co-authored-by: ZeroDayDaemon <[email protected]> Co-authored-by: Bixkitts <[email protected]> Co-authored-by: deltanedas <[email protected]> Co-authored-by: potato1234_x <[email protected]> Co-authored-by: lzk <[email protected]> Co-authored-by: Nairod <[email protected]> Co-authored-by: MilenVolf <[email protected]> Co-authored-by: liltenhead <[email protected]> Co-authored-by: themias <[email protected]> Co-authored-by: Tunguso4ka <[email protected]> Co-authored-by: IProduceWidgets <[email protected]> Co-authored-by: Fromoriss <[email protected]> Co-authored-by: Alzore <[email protected]> Co-authored-by: elsie <[email protected]> Co-authored-by: CMDR-Piboy314 <[email protected]> Co-authored-by: PursuitInAshes <[email protected]> Co-authored-by: faint <[email protected]> Co-authored-by: ElectroJr <[email protected]> Co-authored-by: TheEmber <[email protected]> Co-authored-by: daerSeebaer <[email protected]> Co-authored-by: TsjipTsjip <[email protected]> Co-authored-by: Guilherme Ornel <[email protected]> Co-authored-by: crazybrain23 <[email protected]> Co-authored-by: RieBi <[email protected]> Co-authored-by: Kara <[email protected]> Co-authored-by: RiceMar1244 <[email protected]> Co-authored-by: cOrigin <[email protected]> Co-authored-by: Nim <[email protected]> Co-authored-by: avery <[email protected]> Co-authored-by: IntegerTempest <[email protected]> Co-authored-by: JoeHammad1844 <[email protected]> Co-authored-by: Christopher Thirtle <[email protected]> Co-authored-by: KISS <[email protected]> Co-authored-by: Yurii Kis <[email protected]> Co-authored-by: LordEclipse <[email protected]> Co-authored-by: Morb <[email protected]> Co-authored-by: Emisse <[email protected]> Co-authored-by: KingFroozy <[email protected]> Co-authored-by: FluidRock <[email protected]> Co-authored-by: Darkie <[email protected]> Co-authored-by: Gotimanga <[email protected]> * Hey look! My changes are back. (#31) * First Push * Adds a GuideHelp to the cryopod to make the entry more visible --------- Co-authored-by: LankLTE <[email protected]> Co-authored-by: Artjom <[email protected]> Co-authored-by: PJBot <[email protected]> Co-authored-by: Repo <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: keronshb <[email protected]> Co-authored-by: TemporalOroboros <[email protected]> Co-authored-by: Leon Friedrich <[email protected]> Co-authored-by: Ubaser <[email protected]> Co-authored-by: Whisper <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: kerisargit <[email protected]> Co-authored-by: Simon <[email protected]> Co-authored-by: Yousifb26 <[email protected]> Co-authored-by: brainfood1183 <[email protected]> Co-authored-by: Subversionary <[email protected]> Co-authored-by: nmajask <[email protected]> Co-authored-by: Psychpsyo <[email protected]> Co-authored-by: Nemanja <[email protected]> Co-authored-by: DrSmugleaf <[email protected]> Co-authored-by: Vasilis <[email protected]> Co-authored-by: Doru991 <[email protected]> Co-authored-by: Ed <[email protected]> Co-authored-by: I.K <[email protected]> Co-authored-by: ZeroDayDaemon <[email protected]> Co-authored-by: Bixkitts <[email protected]> Co-authored-by: deltanedas <[email protected]> Co-authored-by: potato1234_x <[email protected]> Co-authored-by: lzk <[email protected]> Co-authored-by: Nairod <[email protected]> Co-authored-by: MilenVolf <[email protected]> Co-authored-by: liltenhead <[email protected]> Co-authored-by: themias <[email protected]> Co-authored-by: Tunguso4ka <[email protected]> Co-authored-by: IProduceWidgets <[email protected]> Co-authored-by: Fromoriss <[email protected]> Co-authored-by: Alzore <[email protected]> Co-authored-by: elsie <[email protected]> Co-authored-by: CMDR-Piboy314 <[email protected]> Co-authored-by: faint <[email protected]> Co-authored-by: ElectroJr <[email protected]> Co-authored-by: TheEmber <[email protected]> Co-authored-by: daerSeebaer <[email protected]> Co-authored-by: TsjipTsjip <[email protected]> Co-authored-by: Guilherme Ornel <[email protected]> Co-authored-by: crazybrain23 <[email protected]> Co-authored-by: RieBi <[email protected]> Co-authored-by: Kara <[email protected]> Co-authored-by: RiceMar1244 <[email protected]> Co-authored-by: cOrigin <[email protected]> Co-authored-by: Nim <[email protected]> Co-authored-by: avery <[email protected]> Co-authored-by: IntegerTempest <[email protected]> Co-authored-by: JoeHammad1844 <[email protected]> Co-authored-by: Christopher Thirtle <[email protected]> Co-authored-by: KISS <[email protected]> Co-authored-by: Yurii Kis <[email protected]> Co-authored-by: LordEclipse <[email protected]> Co-authored-by: Morb <[email protected]> Co-authored-by: Emisse <[email protected]> Co-authored-by: KingFroozy <[email protected]> Co-authored-by: FluidRock <[email protected]> Co-authored-by: Darkie <[email protected]> Co-authored-by: Gotimanga <[email protected]>
LankLTE
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that referenced
this pull request
Nov 16, 2023
* Merge Upstream 8/11/23 (#25) * Health analyzer UI improve (#17280) * Automatic changelog update * User accessible playtime (#21242) Co-authored-by: metalgearsloth <[email protected]> * Automatic changelog update * Moves cloning comp & cloning event to shared (#21253) * Generalizes solution overflow & slightly increases space lube yield (#21094) * generalize SolutionSpikeOverflowEvent * let reactions overflow * spacelube: 3 -> 5 * restore TryMixAndOverflow threshold cap * Automatic changelog update * Move ActorComponent to shared (#21293) * Update engine to v174.0.0 (#21311) * Fix planet command help message (#21312) * Wearable bee plush (#20623) * add * fix * temporary change, needs fixing * mayb fix * actually fix FR * yes * Automatic changelog update * remove pulse rifle from ert medic (#21310) * Content audio (#20862) * Automatic changelog update * Update submodule to 175.0.0 (#21318) * Revert "Update submodule to 175.0.0 (#21318)" (#21319) * Atomic bomb add uranium (#21143) * fix: Incendiary bullets no longer deal cold, acid, or shock damage that ignores all armor. * Atomic bomb * Action bugfixes (#21321) * Disable OOC during round (#21323) * Fix PDA notifications when creating a news entry using the Mass-Media console. (#21320) * Automatic changelog update * Update belt.yml (#21317) changes the chief engineer's belt to remove the lv wires (they take up a lot of space and are easy to get anyways) in exchange for a holofan, a t-ray, and a gas analyzer (first time coding ever this might have to be edited) * New foam sprites (edge sprites) (#21308) * New foam sprites (icon smoothing) * changed to edge sprites for foam * fix * edges for metal foams * fix * Fix bola stam damage, bring back old construction requirements (#21340) * Automatic changelog update * Added thermal insulation to flannel jackets (#21273) * Automatic changelog update * Space Asshole Gear (#21243) * Add Space Asshole Coat * Add sledgehammer * Adjust sledgehammer damage values * Add copyright string to sledgehammer * Fix broken slot highlight in midnight theme. (#21331) * Update Patrons.yml (#21344) * Thicken thindow bounds (#21280) * Automatic changelog update * 1984 mouse AI (#21353) * Automatic changelog update * Pumpkins, jack o' lanterns and pumpkin hat resprite (#21176) * Pumpkin textures * Pumpkin prototypes * Jack o lantern prototypes and pumpkin cake * Finishing touches * Arbitrageloose * Restore old pumpkin helmet sprites (God I hope it works) * Update ground_lighting.yml (#21350) * fix fireaxe swing (#21346) * Automatic changelog update * Enable skeletons temporarily for Halloween (#21356) * Automatic changelog update * Storage Standardization [Take 2] (#21270) * Automatic changelog update * Pea Plants (#20504) * Add Pea Plants * Pea soup * Update flavor-profiles.ftl * Update seeds.yml * Add seeds to vendors * Make things more expensive to fix free money exploit * Update textures * Revert "Update textures" This reverts commit b1b7046504afc7468742b0722f601d98684a1c89. Vines dont grow straight into the air. * Shift up 4 pixels * Fuck autofix conflitcs * Shift up 3 more pizels * I finally got byond working so I made sure they were EXACTLY the same * Address Reviews? I think? --------- Co-authored-by: Nemanja <[email protected]> * Automatic changelog update * fix smoke not transferring (#21332) * Automatic changelog update * Fix the organtype (#21347) * Automatic changelog update * mindshield implants (#21269) * Candy Bucket for Halloween (#21257) * Added candy bucket and component to update appearance of held containers akin to it * cleanup newline * newline was load-bearing * moved component to Shared, cleanup * newline is spooky * You build and run without errors, stop pretending otherwise * Updated for new storage system in master branch * make bloodred large size (#21362) Co-authored-by: deltanedas <@deltanedas:kde.org> * Cockroach + Glockroach Admeme + Mothroach (#19752) * cockroach * Update Resources/Textures/Mobs/Animals/cockroach.rsi/meta.json Co-authored-by: lzk <[email protected]> * parenting fixe * d * rsi fail * mothroach!!!! * cockroach vent event + critters in trashcart * linter * fix * commit --------- Co-authored-by: lzk <[email protected]> * Automatic changelog update * Soapy Water & Edible Soap (#20364) * soap reagent and soapy water * make soapy water recognizable * Fix tile cleaning bug CleanDecalsReaction was able to take more than the reactVolume it was given. * make soapy water an evaporating reagent * Tile reactions when mopping * Fix indescribably soap flavor * Adjust soap flavours Soap and soapy water now taste clean and syndie soap tastes like punishment. * Better soap numbers & DeleteOnSolutionEmpty * Changed TrashOnEmpty to TrashOnSolutionEmpty * Last TrashOnSolutionEmpty change * Fix merged code not compiling * Requested changes. * Automatic changelog update * blue blood now requires copper instead of iron to cure bloodloss (#20863) * blue blood now requires copper instead of iron to cure bloodloss * arachnid species now needs copper to cure bloodloss and copper pills added to medkits. * fix puddlesystem proto * remove the cool * no longer uses hastag, instead uses custom heart organ and hasorgan. * fix * Command Styled QM Card (#21368) * Automatic changelog update * Validate PresetIdCardComponent.JobName prototype ids (#21361) * Anomaly Cores (#21306) * add first anomaly core * meme * 5 min to 10 min fix yml * fix * Update doc * no static price * Automatic changelog update * Getting turned to a rev makes the rev antag sound (#21316) * Automatic changelog update * Revert "Enable skeletons temporarily for Halloween (#21356)" (#21385) This reverts commit 4f81a56. * Automatic changelog update * Fix tests fail (#21384) * More Storage Rebalancing (#21373) * the changes... * eek * Automatic changelog update * Mark all tests that restart rounds as dirty (#21376) * Make all prototype types partial (#21374) * Return the nukie hypo (#21391) * hypo * Bag hypo * Automatic changelog update * Makes thieving gloves sneakier (#21398) * Hidden DoAfters * Fix formatting warnings * Hide progress bar and pickup animation * Copy Hidden field in copy constructor * Automatic changelog update * Fix negative tank pressure (#21401) * Automatic changelog update * buff bag of holding (#21411) Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * fixed rat kebab parents (#21409) * Automatic changelog update * Makes a syndicate chemvend so they dont have to hack it on nukie planet. (#21416) Adds a few goodies to the vendor's inventories. * fish petting (#21412) * fish petting * evil --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Fix roaches weight to match new system (#21414) * Security Chunk Salvage (#21403) * Security Chunk * More fish, less bullets. * Fix rotation on Moth Head (Moonfly) marking (#21417) * Automatic changelog update * Mind Action Container (#21336) * fix anomaly core size (#21418) * Added a penguin plushie! (#21097) * Fixes A Anomaly Core Description Typo (#21424) * Candles (#21087) Co-authored-by: faint <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: ElectroJr <[email protected]> * Automatic changelog update * microwave can be turned on with signal (#21138) * microwave can be turned on with signal * update prototype * mapinit * init for storage --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * fix hand examine (#21309) * Fix double counting bounties (#21399) * Automatic changelog update * fix borg actions (#21235) * Automatic changelog update * Soap dont have 100% vomit chance (#21428) People using soap spears and darts too often as weapon. It shouldnt have better vomit chance than ipecac * Senior Physician Beret (#21426) * add * fix * Automatic changelog update * Enter mech with drag-drop (#21405) * Automatic changelog update * adjust radiation blockers (#21286) * Automatic changelog update * Fix admin verb PVS issue (#21406) * SO gets sec beret (#21433) * Fix ambuzol zombie damage (#21432) * Automatic changelog update * Fix accidental crayon graffiti when writing on paper (#21445) * Automatic changelog update * Move "id" clothing layer above gloves, shoes, ears, outerclothing, eyes and belt (#21456) * Cleanup chemistry-bottles.yml (#21459) * Update chemistry-bottles.yml * * * fix susbox slots (#21435) * fix unfilled susbox slots * small susbox cleanup --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * wintercoats fit small items (#21463) * Stop mice eating soap (#21446) * Automatic changelog update * give chemistry bag better storage (#21447) * chemistry bag better storage * large beaker and drink bottles are normal size * * --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * (#21470) Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * Convert license.txt to attributions.yml in misc folder (#21465) * license.txt to attributions.yml * update * Convert license.txt to attributions.yml in Items folder (#21466) * convert main folder file * convert items/medical * convert items/handcuffs * change items/attributions.yml * fix items/handcuffs/attributions.yml * Convert license.txt to attributions.yml in Animals folder (#21471) * convert animals/attributions.yml * fix attributions.yml * Converted weapons license.txts to attributions.ymls (#21444) * converted weapons license.txts to attributions.ymls * Update Resources/Audio/Weapons/Xeno/attributions.yml Co-authored-by: Kara <[email protected]> * Update attributions.yml * Update Resources/Audio/Weapons/attributions.yml Co-authored-by: Kara <[email protected]> * Update attributions.yml * Delete sonniss attributions --------- Co-authored-by: Kara <[email protected]> * hide medibot messages from chat and logs (#21468) * support npc speech being hidden * hide medibot messages --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Adds more sources for sheet paper material (#21364) * Moves sheetifier research unlock from civilian services to industrial * Makes wood insertable into the sheetifier and makes paper a lathable material * Adds a paper crate to the cargo catalog * Adds localizations * Automatic changelog update * Significantly nerf chemvomit and give it a reasonable default. (#21453) * Automatic changelog update * Bicaridine metabolism bandaid (#21443) * Notice board (#21410) * notice board * more notice notice board * Automatic changelog update * Fix erase verb not removing chat messages in some cases (#21355) * Fix erase verb not removing chat messages in some cases * Admin changelog * Fix deleting messages with entity id 0 * Artifact fragments can now stack. (#21232) * it stacks now * Fixed typo * fixes random sprite * fix * sprite change (#21423) * Automatic changelog update * The Mobs of the Living Light (#21338) * The Mobs of the Living Light * fix * sound * radius * minor sprite changes * Automatic changelog update * allow network payload data to inherit nullability (#21327) * Made livestock crates not airtight. (#21315) * Automatic changelog update * Nukeops hud (#21260) * a * a * a2 * syndi visor * left icon * a3 * (#21182) * Automatic changelog update * diagonal window glass and pirate shuttle improvements (#21174) * shuttle and priate improvements * fix * fix damn ubuntu * darkened syndi airlocks * fix * fix ruranium * added prison cell to pirate ship * Use object-spaced bounding boxes for putting stuff in crates (#21427) * Use object-spaced bounding boxes for putting stuff in crates * Use existing _lookup.GetAABB, different component * PR edits updated * Remove unused bits from around GetAABB * Use GetAABBNoContainer * Automatic changelog update * Ice anomaly spawns ice underneath it (#21227) * added TileAnomalySystem to AnomalyIce * added FloorIce for station * created ice crust entity to spawn under ice anomaly * update draw depth for ice crust * uh oh, added ice-sliding but at what cost * resolved mispredicts * updated sprite alpha, removed appearance component (not used) * fixed function not reflecting event name, left datafield attributes blank, added one comment about saving data (?) --------- Co-authored-by: Yurii Kis <[email protected]> * Roller Skates (#20257) * adds roller skates * removed hascomp and changed addcomp to ensurecomp, modified to _random, _stun * remove icon from type: sprite * sorted dependencies * skates no longer added skater component to user, movmeentspeedmodifier and damagehighspeedimpact had access removed. * fixes * fixes * Microreactor power cell research (#21473) * buff microreactor cell and tweak a little * add portable fission research --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Replicate the PDA belt slot sprite in the IDSLOT (#21457) * Adds a sprite for the PDA in the IDSLOT * Update meta.json * Automatic changelog update * add ied (#20966) * MinSolution and SolutionEmpty construction conditions * make ied sprites * add ied * ied crafting stuff * deconstruct give cable yes * fix * tags * tag * 3x3 * sharing is caring * buff damage --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * mech nitrogen filtering 2 (#19868) * target oxygen logic * filter out nitrogen when low on oxygen * vvrw and datafield for everything * * bruh does work * tagless chicken * move into atmos, make it not depend on mech * update mech prototype --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Freelance Radio Channel and Encryption Key (#20904) * Freelance Radio Channel * Freelance Radio Channel * (Reagent) Minor blood and uncooked protein rework (#20891) * Blood makes non-animals take poison damage, and sates animal hunger at a very low rate * Only affects humans, animal restrictions also removed * ignore the other commits, blood and uncooked protein rework! * Humans recieve a popup when they consume these reagents * lower the original damage of uncooked proteins * Change metablizing organs, make blood digest into uncooked protein instead of it having it's own effect * Automatic changelog update * Anomaly Synchronizer (#20945) * added textures and basic prototype without functionality * add full functional * finish work * fix naming * reduce random anomaly spawner offset * Update AnomalySystem.Vessel.cs * Update SharedAnomalySystem.cs * Update SharedAnomalySystem.cs * Update production.yml * fix errors * fix? * Update anomaly_sync.yml * deltanedas code fixes. Thx, deltanedas! * git what * fix yml * fix yml 2 * meh, try again * work, work, work * fix powered checking. now component work also without ApcPowerReceiving * now supercrit port invoke on start growing, not after explosion fix errors * deltanedas fix pack 1 * Update AnomalySynchronizerComponent.cs * Automatic changelog update * Add map info to status HTTP API (#21089) * ninja stun change (#20503) * tagless fields * add damage and paralyze instead of electrocuting * add disable bool to RevealNinja * raise MeleeAttackEvent on the user after swinging * uncloak ninja after attacking * revert RevealNinja bool * revert meleeattack event * revert uncloak * validate shock prototype * damagespecifier no validation * ; * --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Convert ItemSize to prototypes (#21481) * item sizes are prototypes * eek * Automatic changelog update * Port python packaging to Content.Packaging (#21458) * Update submodule to 176.0.0 (#21500) * Guardian bugfixes (#21467) * eek (penis) (#21498) * Fix map renderer (#21515) * Fix Client RoleSystem not inheriting SharedRoleSystem, network job component (#21436) * Lockers for clown, mime and NT Representative (#21504) * clown, mime, blue shield and NT representative now have own lockers. Will it be merged? You`l see it in the next 3-4 days. Stay tuned in. * blue... shield? never heard of him before. * Automatic changelog update * Minor rule change to include disability slurs in rules (#21518) * Revert "Enable skeletons temporarily for Halloween (#21356)" This reverts commit 4f81a56. * Rule modification for slurs * uwu (#21521) * Make the cloning pod and medical scanner fit through verical doors (#21519) * Unfatten the machines * This actually works better * Add method to clear an action's cooldown (#21517) * Automatic changelog update * Speed Boots [Tier 3 Civ-Service] (#21438) * Speed Boots * validate * monkey * Origin Station Update 06.11.2023 (notice boards and gasgiant parallax) (#21492) * Automatic changelog update * No more passive zombies (#21506) * content (#21505) * Allows reptilians to eat crayons, as is their right (#21420) * Automatic changelog update * Fix mob state error (#21431) * Adding damage visuals for directional windows (#21194) * Added a crack overlay for directional windows. Added directional window crack components to windows, reinforced windows, plasma windows and reinforced plasma windows. * Changed the copyright information with the files I actually used. * Updated the copyright further. * Automatic changelog update * Add Spawners (#20495) * Update Robust to v177.0.0 (#21528) * Revert "Convert ItemSize to prototypes (#21481)" This reverts commit 4729024. * Revert storage rebalance * Revert "make bloodred large size (#21362)" This reverts commit 49f0b20. * Revert "fix anomaly core size (#21418)" This reverts commit a96563c. * Revert "Fix roaches weight to match new system (#21414)" This reverts commit 188cbba. * Revert BoH change * Revert new storage * Revert "Candy Bucket for Halloween (#21257)" This reverts commit 74f1098. * Fix item conflicts * More Item Conflicts * Add rules that somehow got removed --------- Co-authored-by: Artjom <[email protected]> Co-authored-by: PJBot <[email protected]> Co-authored-by: Repo <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: keronshb <[email protected]> Co-authored-by: TemporalOroboros <[email protected]> Co-authored-by: Leon Friedrich <[email protected]> Co-authored-by: Ubaser <[email protected]> Co-authored-by: Whisper <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: kerisargit <[email protected]> Co-authored-by: Simon <[email protected]> Co-authored-by: Yousifb26 <[email protected]> Co-authored-by: brainfood1183 <[email protected]> Co-authored-by: Subversionary <[email protected]> Co-authored-by: nmajask <[email protected]> Co-authored-by: Psychpsyo <[email protected]> Co-authored-by: Nemanja <[email protected]> Co-authored-by: DrSmugleaf <[email protected]> Co-authored-by: Vasilis <[email protected]> Co-authored-by: Doru991 <[email protected]> Co-authored-by: Ed <[email protected]> Co-authored-by: I.K <[email protected]> Co-authored-by: ZeroDayDaemon <[email protected]> Co-authored-by: Bixkitts <[email protected]> Co-authored-by: deltanedas <[email protected]> Co-authored-by: potato1234_x <[email protected]> Co-authored-by: lzk <[email protected]> Co-authored-by: Nairod <[email protected]> Co-authored-by: MilenVolf <[email protected]> Co-authored-by: liltenhead <[email protected]> Co-authored-by: themias <[email protected]> Co-authored-by: Tunguso4ka <[email protected]> Co-authored-by: IProduceWidgets <[email protected]> Co-authored-by: Fromoriss <[email protected]> Co-authored-by: Alzore <[email protected]> Co-authored-by: elsie <[email protected]> Co-authored-by: CMDR-Piboy314 <[email protected]> Co-authored-by: PursuitInAshes <[email protected]> Co-authored-by: faint <[email protected]> Co-authored-by: ElectroJr <[email protected]> Co-authored-by: TheEmber <[email protected]> Co-authored-by: daerSeebaer <[email protected]> Co-authored-by: TsjipTsjip <[email protected]> Co-authored-by: Guilherme Ornel <[email protected]> Co-authored-by: crazybrain23 <[email protected]> Co-authored-by: RieBi <[email protected]> Co-authored-by: Kara <[email protected]> Co-authored-by: RiceMar1244 <[email protected]> Co-authored-by: cOrigin <[email protected]> Co-authored-by: Nim <[email protected]> Co-authored-by: avery <[email protected]> Co-authored-by: IntegerTempest <[email protected]> Co-authored-by: JoeHammad1844 <[email protected]> Co-authored-by: Christopher Thirtle <[email protected]> Co-authored-by: KISS <[email protected]> Co-authored-by: Yurii Kis <[email protected]> Co-authored-by: LordEclipse <[email protected]> Co-authored-by: Morb <[email protected]> Co-authored-by: Emisse <[email protected]> Co-authored-by: KingFroozy <[email protected]> Co-authored-by: FluidRock <[email protected]> Co-authored-by: Darkie <[email protected]> Co-authored-by: Gotimanga <[email protected]> * Hey look! My changes are back. (#31) * First Push * Adds a GuideHelp to the cryopod to make the entry more visible --------- Co-authored-by: LankLTE <[email protected]> Co-authored-by: Artjom <[email protected]> Co-authored-by: PJBot <[email protected]> Co-authored-by: Repo <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: keronshb <[email protected]> Co-authored-by: TemporalOroboros <[email protected]> Co-authored-by: Leon Friedrich <[email protected]> Co-authored-by: Ubaser <[email protected]> Co-authored-by: Whisper <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: kerisargit <[email protected]> Co-authored-by: Simon <[email protected]> Co-authored-by: Yousifb26 <[email protected]> Co-authored-by: brainfood1183 <[email protected]> Co-authored-by: Subversionary <[email protected]> Co-authored-by: nmajask <[email protected]> Co-authored-by: Psychpsyo <[email protected]> Co-authored-by: Nemanja <[email protected]> Co-authored-by: DrSmugleaf <[email protected]> Co-authored-by: Vasilis <[email protected]> Co-authored-by: Doru991 <[email protected]> Co-authored-by: Ed <[email protected]> Co-authored-by: I.K <[email protected]> Co-authored-by: ZeroDayDaemon <[email protected]> Co-authored-by: Bixkitts <[email protected]> Co-authored-by: deltanedas <[email protected]> Co-authored-by: potato1234_x <[email protected]> Co-authored-by: lzk <[email protected]> Co-authored-by: Nairod <[email protected]> Co-authored-by: MilenVolf <[email protected]> Co-authored-by: liltenhead <[email protected]> Co-authored-by: themias <[email protected]> Co-authored-by: Tunguso4ka <[email protected]> Co-authored-by: IProduceWidgets <[email protected]> Co-authored-by: Fromoriss <[email protected]> Co-authored-by: Alzore <[email protected]> Co-authored-by: elsie <[email protected]> Co-authored-by: CMDR-Piboy314 <[email protected]> Co-authored-by: faint <[email protected]> Co-authored-by: ElectroJr <[email protected]> Co-authored-by: TheEmber <[email protected]> Co-authored-by: daerSeebaer <[email protected]> Co-authored-by: TsjipTsjip <[email protected]> Co-authored-by: Guilherme Ornel <[email protected]> Co-authored-by: crazybrain23 <[email protected]> Co-authored-by: RieBi <[email protected]> Co-authored-by: Kara <[email protected]> Co-authored-by: RiceMar1244 <[email protected]> Co-authored-by: cOrigin <[email protected]> Co-authored-by: Nim <[email protected]> Co-authored-by: avery <[email protected]> Co-authored-by: IntegerTempest <[email protected]> Co-authored-by: JoeHammad1844 <[email protected]> Co-authored-by: Christopher Thirtle <[email protected]> Co-authored-by: KISS <[email protected]> Co-authored-by: Yurii Kis <[email protected]> Co-authored-by: LordEclipse <[email protected]> Co-authored-by: Morb <[email protected]> Co-authored-by: Emisse <[email protected]> Co-authored-by: KingFroozy <[email protected]> Co-authored-by: FluidRock <[email protected]> Co-authored-by: Darkie <[email protected]> Co-authored-by: Gotimanga <[email protected]>
LankLTE
added a commit
that referenced
this pull request
Nov 16, 2023
* Merge Upstream 8/11/23 (#25) * Health analyzer UI improve (#17280) * Automatic changelog update * User accessible playtime (#21242) Co-authored-by: metalgearsloth <[email protected]> * Automatic changelog update * Moves cloning comp & cloning event to shared (#21253) * Generalizes solution overflow & slightly increases space lube yield (#21094) * generalize SolutionSpikeOverflowEvent * let reactions overflow * spacelube: 3 -> 5 * restore TryMixAndOverflow threshold cap * Automatic changelog update * Move ActorComponent to shared (#21293) * Update engine to v174.0.0 (#21311) * Fix planet command help message (#21312) * Wearable bee plush (#20623) * add * fix * temporary change, needs fixing * mayb fix * actually fix FR * yes * Automatic changelog update * remove pulse rifle from ert medic (#21310) * Content audio (#20862) * Automatic changelog update * Update submodule to 175.0.0 (#21318) * Revert "Update submodule to 175.0.0 (#21318)" (#21319) * Atomic bomb add uranium (#21143) * fix: Incendiary bullets no longer deal cold, acid, or shock damage that ignores all armor. * Atomic bomb * Action bugfixes (#21321) * Disable OOC during round (#21323) * Fix PDA notifications when creating a news entry using the Mass-Media console. (#21320) * Automatic changelog update * Update belt.yml (#21317) changes the chief engineer's belt to remove the lv wires (they take up a lot of space and are easy to get anyways) in exchange for a holofan, a t-ray, and a gas analyzer (first time coding ever this might have to be edited) * New foam sprites (edge sprites) (#21308) * New foam sprites (icon smoothing) * changed to edge sprites for foam * fix * edges for metal foams * fix * Fix bola stam damage, bring back old construction requirements (#21340) * Automatic changelog update * Added thermal insulation to flannel jackets (#21273) * Automatic changelog update * Space Asshole Gear (#21243) * Add Space Asshole Coat * Add sledgehammer * Adjust sledgehammer damage values * Add copyright string to sledgehammer * Fix broken slot highlight in midnight theme. (#21331) * Update Patrons.yml (#21344) * Thicken thindow bounds (#21280) * Automatic changelog update * 1984 mouse AI (#21353) * Automatic changelog update * Pumpkins, jack o' lanterns and pumpkin hat resprite (#21176) * Pumpkin textures * Pumpkin prototypes * Jack o lantern prototypes and pumpkin cake * Finishing touches * Arbitrageloose * Restore old pumpkin helmet sprites (God I hope it works) * Update ground_lighting.yml (#21350) * fix fireaxe swing (#21346) * Automatic changelog update * Enable skeletons temporarily for Halloween (#21356) * Automatic changelog update * Storage Standardization [Take 2] (#21270) * Automatic changelog update * Pea Plants (#20504) * Add Pea Plants * Pea soup * Update flavor-profiles.ftl * Update seeds.yml * Add seeds to vendors * Make things more expensive to fix free money exploit * Update textures * Revert "Update textures" This reverts commit b1b7046504afc7468742b0722f601d98684a1c89. Vines dont grow straight into the air. * Shift up 4 pixels * Fuck autofix conflitcs * Shift up 3 more pizels * I finally got byond working so I made sure they were EXACTLY the same * Address Reviews? I think? --------- Co-authored-by: Nemanja <[email protected]> * Automatic changelog update * fix smoke not transferring (#21332) * Automatic changelog update * Fix the organtype (#21347) * Automatic changelog update * mindshield implants (#21269) * Candy Bucket for Halloween (#21257) * Added candy bucket and component to update appearance of held containers akin to it * cleanup newline * newline was load-bearing * moved component to Shared, cleanup * newline is spooky * You build and run without errors, stop pretending otherwise * Updated for new storage system in master branch * make bloodred large size (#21362) Co-authored-by: deltanedas <@deltanedas:kde.org> * Cockroach + Glockroach Admeme + Mothroach (#19752) * cockroach * Update Resources/Textures/Mobs/Animals/cockroach.rsi/meta.json Co-authored-by: lzk <[email protected]> * parenting fixe * d * rsi fail * mothroach!!!! * cockroach vent event + critters in trashcart * linter * fix * commit --------- Co-authored-by: lzk <[email protected]> * Automatic changelog update * Soapy Water & Edible Soap (#20364) * soap reagent and soapy water * make soapy water recognizable * Fix tile cleaning bug CleanDecalsReaction was able to take more than the reactVolume it was given. * make soapy water an evaporating reagent * Tile reactions when mopping * Fix indescribably soap flavor * Adjust soap flavours Soap and soapy water now taste clean and syndie soap tastes like punishment. * Better soap numbers & DeleteOnSolutionEmpty * Changed TrashOnEmpty to TrashOnSolutionEmpty * Last TrashOnSolutionEmpty change * Fix merged code not compiling * Requested changes. * Automatic changelog update * blue blood now requires copper instead of iron to cure bloodloss (#20863) * blue blood now requires copper instead of iron to cure bloodloss * arachnid species now needs copper to cure bloodloss and copper pills added to medkits. * fix puddlesystem proto * remove the cool * no longer uses hastag, instead uses custom heart organ and hasorgan. * fix * Command Styled QM Card (#21368) * Automatic changelog update * Validate PresetIdCardComponent.JobName prototype ids (#21361) * Anomaly Cores (#21306) * add first anomaly core * meme * 5 min to 10 min fix yml * fix * Update doc * no static price * Automatic changelog update * Getting turned to a rev makes the rev antag sound (#21316) * Automatic changelog update * Revert "Enable skeletons temporarily for Halloween (#21356)" (#21385) This reverts commit 4f81a56. * Automatic changelog update * Fix tests fail (#21384) * More Storage Rebalancing (#21373) * the changes... * eek * Automatic changelog update * Mark all tests that restart rounds as dirty (#21376) * Make all prototype types partial (#21374) * Return the nukie hypo (#21391) * hypo * Bag hypo * Automatic changelog update * Makes thieving gloves sneakier (#21398) * Hidden DoAfters * Fix formatting warnings * Hide progress bar and pickup animation * Copy Hidden field in copy constructor * Automatic changelog update * Fix negative tank pressure (#21401) * Automatic changelog update * buff bag of holding (#21411) Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * fixed rat kebab parents (#21409) * Automatic changelog update * Makes a syndicate chemvend so they dont have to hack it on nukie planet. (#21416) Adds a few goodies to the vendor's inventories. * fish petting (#21412) * fish petting * evil --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Fix roaches weight to match new system (#21414) * Security Chunk Salvage (#21403) * Security Chunk * More fish, less bullets. * Fix rotation on Moth Head (Moonfly) marking (#21417) * Automatic changelog update * Mind Action Container (#21336) * fix anomaly core size (#21418) * Added a penguin plushie! (#21097) * Fixes A Anomaly Core Description Typo (#21424) * Candles (#21087) Co-authored-by: faint <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: ElectroJr <[email protected]> * Automatic changelog update * microwave can be turned on with signal (#21138) * microwave can be turned on with signal * update prototype * mapinit * init for storage --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * fix hand examine (#21309) * Fix double counting bounties (#21399) * Automatic changelog update * fix borg actions (#21235) * Automatic changelog update * Soap dont have 100% vomit chance (#21428) People using soap spears and darts too often as weapon. It shouldnt have better vomit chance than ipecac * Senior Physician Beret (#21426) * add * fix * Automatic changelog update * Enter mech with drag-drop (#21405) * Automatic changelog update * adjust radiation blockers (#21286) * Automatic changelog update * Fix admin verb PVS issue (#21406) * SO gets sec beret (#21433) * Fix ambuzol zombie damage (#21432) * Automatic changelog update * Fix accidental crayon graffiti when writing on paper (#21445) * Automatic changelog update * Move "id" clothing layer above gloves, shoes, ears, outerclothing, eyes and belt (#21456) * Cleanup chemistry-bottles.yml (#21459) * Update chemistry-bottles.yml * * * fix susbox slots (#21435) * fix unfilled susbox slots * small susbox cleanup --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * wintercoats fit small items (#21463) * Stop mice eating soap (#21446) * Automatic changelog update * give chemistry bag better storage (#21447) * chemistry bag better storage * large beaker and drink bottles are normal size * * --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * (#21470) Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * Convert license.txt to attributions.yml in misc folder (#21465) * license.txt to attributions.yml * update * Convert license.txt to attributions.yml in Items folder (#21466) * convert main folder file * convert items/medical * convert items/handcuffs * change items/attributions.yml * fix items/handcuffs/attributions.yml * Convert license.txt to attributions.yml in Animals folder (#21471) * convert animals/attributions.yml * fix attributions.yml * Converted weapons license.txts to attributions.ymls (#21444) * converted weapons license.txts to attributions.ymls * Update Resources/Audio/Weapons/Xeno/attributions.yml Co-authored-by: Kara <[email protected]> * Update attributions.yml * Update Resources/Audio/Weapons/attributions.yml Co-authored-by: Kara <[email protected]> * Update attributions.yml * Delete sonniss attributions --------- Co-authored-by: Kara <[email protected]> * hide medibot messages from chat and logs (#21468) * support npc speech being hidden * hide medibot messages --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Adds more sources for sheet paper material (#21364) * Moves sheetifier research unlock from civilian services to industrial * Makes wood insertable into the sheetifier and makes paper a lathable material * Adds a paper crate to the cargo catalog * Adds localizations * Automatic changelog update * Significantly nerf chemvomit and give it a reasonable default. (#21453) * Automatic changelog update * Bicaridine metabolism bandaid (#21443) * Notice board (#21410) * notice board * more notice notice board * Automatic changelog update * Fix erase verb not removing chat messages in some cases (#21355) * Fix erase verb not removing chat messages in some cases * Admin changelog * Fix deleting messages with entity id 0 * Artifact fragments can now stack. (#21232) * it stacks now * Fixed typo * fixes random sprite * fix * sprite change (#21423) * Automatic changelog update * The Mobs of the Living Light (#21338) * The Mobs of the Living Light * fix * sound * radius * minor sprite changes * Automatic changelog update * allow network payload data to inherit nullability (#21327) * Made livestock crates not airtight. (#21315) * Automatic changelog update * Nukeops hud (#21260) * a * a * a2 * syndi visor * left icon * a3 * (#21182) * Automatic changelog update * diagonal window glass and pirate shuttle improvements (#21174) * shuttle and priate improvements * fix * fix damn ubuntu * darkened syndi airlocks * fix * fix ruranium * added prison cell to pirate ship * Use object-spaced bounding boxes for putting stuff in crates (#21427) * Use object-spaced bounding boxes for putting stuff in crates * Use existing _lookup.GetAABB, different component * PR edits updated * Remove unused bits from around GetAABB * Use GetAABBNoContainer * Automatic changelog update * Ice anomaly spawns ice underneath it (#21227) * added TileAnomalySystem to AnomalyIce * added FloorIce for station * created ice crust entity to spawn under ice anomaly * update draw depth for ice crust * uh oh, added ice-sliding but at what cost * resolved mispredicts * updated sprite alpha, removed appearance component (not used) * fixed function not reflecting event name, left datafield attributes blank, added one comment about saving data (?) --------- Co-authored-by: Yurii Kis <[email protected]> * Roller Skates (#20257) * adds roller skates * removed hascomp and changed addcomp to ensurecomp, modified to _random, _stun * remove icon from type: sprite * sorted dependencies * skates no longer added skater component to user, movmeentspeedmodifier and damagehighspeedimpact had access removed. * fixes * fixes * Microreactor power cell research (#21473) * buff microreactor cell and tweak a little * add portable fission research --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Replicate the PDA belt slot sprite in the IDSLOT (#21457) * Adds a sprite for the PDA in the IDSLOT * Update meta.json * Automatic changelog update * add ied (#20966) * MinSolution and SolutionEmpty construction conditions * make ied sprites * add ied * ied crafting stuff * deconstruct give cable yes * fix * tags * tag * 3x3 * sharing is caring * buff damage --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * mech nitrogen filtering 2 (#19868) * target oxygen logic * filter out nitrogen when low on oxygen * vvrw and datafield for everything * * bruh does work * tagless chicken * move into atmos, make it not depend on mech * update mech prototype --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Freelance Radio Channel and Encryption Key (#20904) * Freelance Radio Channel * Freelance Radio Channel * (Reagent) Minor blood and uncooked protein rework (#20891) * Blood makes non-animals take poison damage, and sates animal hunger at a very low rate * Only affects humans, animal restrictions also removed * ignore the other commits, blood and uncooked protein rework! * Humans recieve a popup when they consume these reagents * lower the original damage of uncooked proteins * Change metablizing organs, make blood digest into uncooked protein instead of it having it's own effect * Automatic changelog update * Anomaly Synchronizer (#20945) * added textures and basic prototype without functionality * add full functional * finish work * fix naming * reduce random anomaly spawner offset * Update AnomalySystem.Vessel.cs * Update SharedAnomalySystem.cs * Update SharedAnomalySystem.cs * Update production.yml * fix errors * fix? * Update anomaly_sync.yml * deltanedas code fixes. Thx, deltanedas! * git what * fix yml * fix yml 2 * meh, try again * work, work, work * fix powered checking. now component work also without ApcPowerReceiving * now supercrit port invoke on start growing, not after explosion fix errors * deltanedas fix pack 1 * Update AnomalySynchronizerComponent.cs * Automatic changelog update * Add map info to status HTTP API (#21089) * ninja stun change (#20503) * tagless fields * add damage and paralyze instead of electrocuting * add disable bool to RevealNinja * raise MeleeAttackEvent on the user after swinging * uncloak ninja after attacking * revert RevealNinja bool * revert meleeattack event * revert uncloak * validate shock prototype * damagespecifier no validation * ; * --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Convert ItemSize to prototypes (#21481) * item sizes are prototypes * eek * Automatic changelog update * Port python packaging to Content.Packaging (#21458) * Update submodule to 176.0.0 (#21500) * Guardian bugfixes (#21467) * eek (penis) (#21498) * Fix map renderer (#21515) * Fix Client RoleSystem not inheriting SharedRoleSystem, network job component (#21436) * Lockers for clown, mime and NT Representative (#21504) * clown, mime, blue shield and NT representative now have own lockers. Will it be merged? You`l see it in the next 3-4 days. Stay tuned in. * blue... shield? never heard of him before. * Automatic changelog update * Minor rule change to include disability slurs in rules (#21518) * Revert "Enable skeletons temporarily for Halloween (#21356)" This reverts commit 4f81a56. * Rule modification for slurs * uwu (#21521) * Make the cloning pod and medical scanner fit through verical doors (#21519) * Unfatten the machines * This actually works better * Add method to clear an action's cooldown (#21517) * Automatic changelog update * Speed Boots [Tier 3 Civ-Service] (#21438) * Speed Boots * validate * monkey * Origin Station Update 06.11.2023 (notice boards and gasgiant parallax) (#21492) * Automatic changelog update * No more passive zombies (#21506) * content (#21505) * Allows reptilians to eat crayons, as is their right (#21420) * Automatic changelog update * Fix mob state error (#21431) * Adding damage visuals for directional windows (#21194) * Added a crack overlay for directional windows. Added directional window crack components to windows, reinforced windows, plasma windows and reinforced plasma windows. * Changed the copyright information with the files I actually used. * Updated the copyright further. * Automatic changelog update * Add Spawners (#20495) * Update Robust to v177.0.0 (#21528) * Revert "Convert ItemSize to prototypes (#21481)" This reverts commit 4729024. * Revert storage rebalance * Revert "make bloodred large size (#21362)" This reverts commit 49f0b20. * Revert "fix anomaly core size (#21418)" This reverts commit a96563c. * Revert "Fix roaches weight to match new system (#21414)" This reverts commit 188cbba. * Revert BoH change * Revert new storage * Revert "Candy Bucket for Halloween (#21257)" This reverts commit 74f1098. * Fix item conflicts * More Item Conflicts * Add rules that somehow got removed --------- Co-authored-by: Artjom <[email protected]> Co-authored-by: PJBot <[email protected]> Co-authored-by: Repo <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: keronshb <[email protected]> Co-authored-by: TemporalOroboros <[email protected]> Co-authored-by: Leon Friedrich <[email protected]> Co-authored-by: Ubaser <[email protected]> Co-authored-by: Whisper <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: kerisargit <[email protected]> Co-authored-by: Simon <[email protected]> Co-authored-by: Yousifb26 <[email protected]> Co-authored-by: brainfood1183 <[email protected]> Co-authored-by: Subversionary <[email protected]> Co-authored-by: nmajask <[email protected]> Co-authored-by: Psychpsyo <[email protected]> Co-authored-by: Nemanja <[email protected]> Co-authored-by: DrSmugleaf <[email protected]> Co-authored-by: Vasilis <[email protected]> Co-authored-by: Doru991 <[email protected]> Co-authored-by: Ed <[email protected]> Co-authored-by: I.K <[email protected]> Co-authored-by: ZeroDayDaemon <[email protected]> Co-authored-by: Bixkitts <[email protected]> Co-authored-by: deltanedas <[email protected]> Co-authored-by: potato1234_x <[email protected]> Co-authored-by: lzk <[email protected]> Co-authored-by: Nairod <[email protected]> Co-authored-by: MilenVolf <[email protected]> Co-authored-by: liltenhead <[email protected]> Co-authored-by: themias <[email protected]> Co-authored-by: Tunguso4ka <[email protected]> Co-authored-by: IProduceWidgets <[email protected]> Co-authored-by: Fromoriss <[email protected]> Co-authored-by: Alzore <[email protected]> Co-authored-by: elsie <[email protected]> Co-authored-by: CMDR-Piboy314 <[email protected]> Co-authored-by: PursuitInAshes <[email protected]> Co-authored-by: faint <[email protected]> Co-authored-by: ElectroJr <[email protected]> Co-authored-by: TheEmber <[email protected]> Co-authored-by: daerSeebaer <[email protected]> Co-authored-by: TsjipTsjip <[email protected]> Co-authored-by: Guilherme Ornel <[email protected]> Co-authored-by: crazybrain23 <[email protected]> Co-authored-by: RieBi <[email protected]> Co-authored-by: Kara <[email protected]> Co-authored-by: RiceMar1244 <[email protected]> Co-authored-by: cOrigin <[email protected]> Co-authored-by: Nim <[email protected]> Co-authored-by: avery <[email protected]> Co-authored-by: IntegerTempest <[email protected]> Co-authored-by: JoeHammad1844 <[email protected]> Co-authored-by: Christopher Thirtle <[email protected]> Co-authored-by: KISS <[email protected]> Co-authored-by: Yurii Kis <[email protected]> Co-authored-by: LordEclipse <[email protected]> Co-authored-by: Morb <[email protected]> Co-authored-by: Emisse <[email protected]> Co-authored-by: KingFroozy <[email protected]> Co-authored-by: FluidRock <[email protected]> Co-authored-by: Darkie <[email protected]> Co-authored-by: Gotimanga <[email protected]> * Hey look! My changes are back. (#31) * First Push * Adds a GuideHelp to the cryopod to make the entry more visible --------- Co-authored-by: LankLTE <[email protected]> Co-authored-by: Artjom <[email protected]> Co-authored-by: PJBot <[email protected]> Co-authored-by: Repo <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: keronshb <[email protected]> Co-authored-by: TemporalOroboros <[email protected]> Co-authored-by: Leon Friedrich <[email protected]> Co-authored-by: Ubaser <[email protected]> Co-authored-by: Whisper <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: kerisargit <[email protected]> Co-authored-by: Simon <[email protected]> Co-authored-by: Yousifb26 <[email protected]> Co-authored-by: brainfood1183 <[email protected]> Co-authored-by: Subversionary <[email protected]> Co-authored-by: nmajask <[email protected]> Co-authored-by: Psychpsyo <[email protected]> Co-authored-by: Nemanja <[email protected]> Co-authored-by: DrSmugleaf <[email protected]> Co-authored-by: Vasilis <[email protected]> Co-authored-by: Doru991 <[email protected]> Co-authored-by: Ed <[email protected]> Co-authored-by: I.K <[email protected]> Co-authored-by: ZeroDayDaemon <[email protected]> Co-authored-by: Bixkitts <[email protected]> Co-authored-by: deltanedas <[email protected]> Co-authored-by: potato1234_x <[email protected]> Co-authored-by: lzk <[email protected]> Co-authored-by: Nairod <[email protected]> Co-authored-by: MilenVolf <[email protected]> Co-authored-by: liltenhead <[email protected]> Co-authored-by: themias <[email protected]> Co-authored-by: Tunguso4ka <[email protected]> Co-authored-by: IProduceWidgets <[email protected]> Co-authored-by: Fromoriss <[email protected]> Co-authored-by: Alzore <[email protected]> Co-authored-by: elsie <[email protected]> Co-authored-by: CMDR-Piboy314 <[email protected]> Co-authored-by: faint <[email protected]> Co-authored-by: ElectroJr <[email protected]> Co-authored-by: TheEmber <[email protected]> Co-authored-by: daerSeebaer <[email protected]> Co-authored-by: TsjipTsjip <[email protected]> Co-authored-by: Guilherme Ornel <[email protected]> Co-authored-by: crazybrain23 <[email protected]> Co-authored-by: RieBi <[email protected]> Co-authored-by: Kara <[email protected]> Co-authored-by: RiceMar1244 <[email protected]> Co-authored-by: cOrigin <[email protected]> Co-authored-by: Nim <[email protected]> Co-authored-by: avery <[email protected]> Co-authored-by: IntegerTempest <[email protected]> Co-authored-by: JoeHammad1844 <[email protected]> Co-authored-by: Christopher Thirtle <[email protected]> Co-authored-by: KISS <[email protected]> Co-authored-by: Yurii Kis <[email protected]> Co-authored-by: LordEclipse <[email protected]> Co-authored-by: Morb <[email protected]> Co-authored-by: Emisse <[email protected]> Co-authored-by: KingFroozy <[email protected]> Co-authored-by: FluidRock <[email protected]> Co-authored-by: Darkie <[email protected]> Co-authored-by: Gotimanga <[email protected]>
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About the PR
Refer to technical Details Section.
Why / Balance
Seeing as when department heads leave, they likely aren't taking off their uniforms to go back to central command and enter cryosleep, there should be a way to easily make more, plus it gives HoP more to do. I made the decision to exclude Jackboots, Combat boots, and department head gloves. The gloves are namely to make any detectives have a bit of an easier time.
Technical details
Adds the following clothing items to the Uniform Printer:
QM Hat, Flipped Hat, Cloak
Captain's Formal Suit, FOrmal Dress, Cloaks, Hard Hat, Cap Cap
HoP's Cap, Cloak
CE, CMO, RD, HoS Cloaks
HoS's Cowboy Hat, Formal Suit, Formal Dress, Parade Uniforms, Blue Suit, Grey Uniform
Engineering, CMO, RD, HoS Berrets
Media